Of course, it's also possible that Nintendo had intended on releasing Metroid Prime Trilogy for Switch on June 19, but those plans were pushed back along with its June Nintendo Direct.Īll of this is just speculation at this time and it's entirely possible that Nintendo doesn't plan on bringing Metroid Prime Trilogy to Switch at all. The game would help fill the gap while players wait for the long-in-development Metroid Prime 4 from Retro Studios, and also give Switch owners something to play during the normally dry summer months. It's also worth pointing out that Nintendo has long been rumored to be porting Metroid Prime Trilogy to the Switch. RELATED: Paper Mario: The Origami King Trailer References Other Nintendo Franchises It's also worth pointing out that Nintendo was rumored to be hosting a big Nintendo Direct presentation in June in place of E3, so maybe Metroid Prime Trilogy was set to be one of the show's reveals. June 19 is a Friday (video games tend to launch on Tuesdays and Fridays), and it's possible that Nintendo is only planning on a digital release for the game. On one hand, that seems way too soon, but on the other, it's not completely out of the question. Fast-forward to 2020, and Inet has leaked Metroid Prime Trilogy for Switch yet again, this time with a release date.Īccording to Inet, the Metroid Prime Trilogy release date is June 19. Hosted by 44 Bytes.Metroid Prime Trilogy leaked for the Nintendo Switch years ago through the online Swedish retailer Inet. © 2022 Hookshot Media, partner of ReedPop. Join 1,344,969 people following Nintendo Life: Nvidia Employee Comment Confirms Chip Rumoured To Be Used. Zelda: Tears Of The Kingdom: Everything We Know So Far Splatoon 3 Players Labelled "Cheaters" For Abusing Specia. Review: Return To Monkey Island - An Impeccable Encore Fo.įeature: With Sales Outpacing Pokémon, Why Is Splatoon S. Talking Point: What On Earth Is Going On With Square Enix? Limited-Time Pokémon Sword And Shield Distribution Event. Nintendo's Huge 'Blockbuster' Sale Ends This Weekend, Up. Pokémon GO Spotlight Hour Times: This Week's Featured Po. unless they really need all men on deck for P4, but often companies take 1 year making a model with textures, animations, visual effects, etc.ģ0 Upcoming Nintendo Switch Games To Look Forward To In 2022 4-5 man team in 1 year is really not that major in terms of game development. That being said, its still 100% possible. A lot of hit detections are very small because you can just aim, but on gamepad there's a lot of stuff that gets model blocked so you can't really lock on, the ghor fight is a good example of that, you'd have to stand still cause you can't move your cursor while standing at a slight different angle during lock on. Making P1 and P2 work with motion control ain't a big deal, just makes the difficulty easier worse case, but prime 3 the game was built with motion control in mind so a lot of bosses, enemies, some of the upgrades, environments, etc would need to be adjusted or balanced to make gamepad work, and to cover any potential bugs that would cause. MP3 is spaghetti coded to try and work with motion controls. It can probs still happen but I get where he's coming from. ![]() It was straightforward to update and to motion controls, but converting to normal controls would be a herculean effort, as it is scripted very specifically using volumetric triggers to detect the motion in precise manners to do specific switches, and the bosses are tuned to take into account the ease of gestural aiming." If Wikan's testimony is to be trusted - which it likely is, as someone intimately familiar with all three games - then it's just a rumour, and no more. Rumours of the re-release of the Metroid Prime Trilogy have been making the rounds since at least 2018, but nothing has ever come of them. Rebuilding the hundreds of interaction sets in alone, not to mention re-tuning the game play to take in the slower engagement pacing of conventional controls, would probably take a year with a 4-5 person team, full-time, by itself." "The biggest issue is no longer has functional editor tools to work with the Prime code base, so everything has to be "brute force" hard coded. It's another tough week for Metroid fans, as Michael Wikan, the former lead designer on all three Metroid Prime games, took to Facebook to discuss why he thinks a Switch port of the Metroid Prime Trilogy isn't likely to happen.
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